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                                         The 
                                            Game Interface (taken from manual) 
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                                     [ 
                                        A ] - PLAYER SCORE 
                                         
                                        ( ammount of m&m's you've digested in the last 10 years 
                                        ) 
                                         
                                        [ B ] - LINE COUNTER 
                                         
                                        The number of horizontal lines you've filled. 
                                        To make a line you have to fill all horizontal empty spaces 
                                        with the falling blocks. When a filled Line disappears, upper 
                                        blocks will fall and you will uncover a portion of the hidden 
                                        photo. Each Line has an additional score. The more simultaneous 
                                        Lines you make the higher score you'll get. 
                                         
                                        [ C ] - NUMBER OF LEVEL OR VICTORIES 
                                         
                                        This information changes depending on game mode : 
                                        - in ONE PLAYER MODE: show the LEVEL of difficulty reached by 
                                        the player. 
                                        - in TWO PLAYER MODE: show the number of VICTORIES by each player. 
                                        In both modes, an accoustic bell signals when increasing a level. 
                                         
                                        [ D ] - RADAR ACTIVATION 
                                         
                                        When you reach Level 25 this message will blink to inform you 
                                        that the Radar has been activated. The Level number to activate 
                                        Radar varies according game mode and game difficulty selected. 
                                          
                                        [ E ] - RADAR 
                                         
                                        Shows the next Block that will fall after you place the current 
                                        block. This lets you idealize the location of the next block, 
                                        an usefull advantage at more higher levels and when you are 
                                        fighting a difficult adversary. Beware that Radar is not always 
                                        available when you begin a match and you may see just a question 
                                        mark (   
                                        ). 
                                         
                                        [ F ] - ACTIVATED POWER-UPS 
                                         
                                        Each time you activate an Power, a pin will appear corresponding 
                                        the color of that power-up. Collect all possible colors and 
                                        you'll obtain an additional Bonus. 
                                         
                                        [ G ] - POWER-UPS BAR 
                                         
                                        Here you can see the ammount of energy that you have obtained 
                                        for each Power-Up. Powers are classified by color and are associated 
                                        by identical color Blocks. Review the section " The Power-Ups 
                                        " for a deep explanation on their functions.  | 
                                 
                             
                            
                                 
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                                    | POWER 
                                        BAR  | 
                                    POWER | 
                                    BLOCK | 
                                    DESCRIPTION | 
                                 
                             
                            
                                 
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                                    |  INVISIBLE | 
                                     
                                        
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                                        Adversary blocks temporally disappear | 
                                 
                                 
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                                    |  DRUNK | 
                                     
                                        
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                                        Confuse adversary keyboard controls | 
                                 
                                 
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                                    |  UPSIDE 
                                        DOWN | 
                                     
                                        
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                                        Turn upside down adversary area | 
                                 
                                 
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                                    |  EARTQUAKE | 
                                     
                                        
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                                    Clear 
                                        empty spaces on your area | 
                                 
                                 
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                                    |  EXCHANGE | 
                                     
                                        
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                                    Swap 
                                        2 columns on adversary area | 
                                 
                                 
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                                        [ H ] - GAME MODE 
                                         
                                        In ONE PLAYER MODE indicates the difficulty level (Easy, Normal, 
                                        Hard) and in this zone you see the last uncovered photography. 
                                        In TWO PLAYER MODE simply indicates the second player game area. 
                                         
                                        [ I ] - CRONOMETER 
                                         
                                        Show the duration of the currently activated power-up. Countdown 
                                        initiates on " 10 " seconds and when it ends the power 
                                        turn off. If more powers are activated simultaneouskly then 
                                        it will show the time of the more recent activated power, without 
                                        affecting countdown on other activated powers. 
                                         
                                        [ J ] - POWER-UP ALERT MESSAGE 
                                         
                                        Warn you a Power-Up activation. The same alert is shown in two 
                                        times : 
                                        - the first time to warn you about an incoming power-up attack. 
                                        - the second time while the the cronometer countdowns. 
                                        This message remains on screen while the activated power lasts. 
                                        If you activate two or more power-up simultaneously the screen 
                                        will show the latest activated power-up without affecting execution 
                                        of other activated powers. 
                                         
                                        [ K ] - HIDDEN PHOTOGRAPHY 
                                         
                                        In this zone you will see how progressively appear the hidden 
                                        pictures. When you begin a new game you'll see just an empty 
                                        background. Each time you fill horizontal Lines, a portion of 
                                        the picture will uncover stepping to you close to the end. | 
                                 
                             
                            
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                                                 If 
                                                    you have a question... comments... 
                                                    or want to order... 
                                                    then write! 
                                                     
                                                    hello@tegperu.org | 
                                             
                                         
                                        
                                        
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